Post by Admin on May 21, 2013 9:33:58 GMT -7
tiny: anything smaller then 12 inches tall
petite: 12 to 35 inches tall (1-3 feet)
small: 35 to 80 inches tall (3-6.5 feet)
average 80 to 145 inches tall (6.5-12 feet)
big: 145 to 260 inches tall (12-26.5 feet)
large: 260 to 400 inches tall (26.5-33 feet)
huge: 400 to 650 inches tall (33-54 feet)
giant: 650 to 840 inches tall (54-70 feet)
titanic: taller then 840 inches (over 70 feet)
Dragon ranking consists of 2 ranks first is power levels. The second is taming difficulty. Both numbers are out of 20 and are displayed as such 6/4. It is rare for a taming difficulty to be higher then a power level though some instances do occur since power levels are a ranking to how well it fares against other dragons not humans. This ranking is commonly referred to as DL. This ranking is to the average person not to someone who specifies in that elemental field.
power level -->6/4 <-- taming difficulty
Rock dragon elemental ability:
Bertox: A large class reptile type dragon It was already a fat lazy creature but thanks to human intervention it is fatter and lazier. Feral ones are not so commonplace but can be found. Their bellies scrape against the ground as they walk with their short stubby legs but are protected by there scales. There scale and plate formations make them look almost like a moving rock. The head is short and scrunched up, similar to a horned toad. Instead of a pair of horns this thing has a bunch of small horns about an inch each that pop out of the top of it's head. It does not have wings but instead it's scales and plates are extremely hard, capable of taking almost any kind of hit. When in danger it's size fools it's enemies but when attacked it is able to curl into a perfect ball, the rock like plates and scales jutting out to cause anyone who attacks pain. It is also capable of rolling while like this though once it starts it is hard to stop and usually doesn't stop till either commanded or it feels out of danger. Under some of the scales are holes where it expels the dust and sand as remains from the grass and shrubs it eats. The sand is used to help grind the food while the dust it emits with it is toxic as it is a mix of actual dirt and it's excrement forming poisonous gas clouds around it. Although it is big, fat, and lazy it is extremely tough and anything actually trying to eat it is desperate to an extreme. It has two hearts which are approximately two hands width behind the ears. They beat extremely strongly that you can feel them beating anywhere on the body even through the plates and scales. DL 18/3 Stat bonus: 6 defensive power, 6 elemental defensive power, 6 Hp
Sand wyrm: It is not an actual wyrm type of mythical creature but rather a serpent type titanic class dragon. It is long and is a close relative of the Salazin. It's maw is a large circle which grinds anything and everything it eats, even Bertox hide although it prefers plants, rocks, and sand. The head composes of just the maw as it does not have eyes or a noes but instead has hairs all over it's long body that detect even the slightest shift of pressure around it, even in sand, Contrary to belief it does in fact have ears, it just prefers feeling rather then hearing. The Sand Wyrm at first glance looks like an over sized worm but closer observation reveals the scales on it's body, very small and quite durable. These scales are prized for their durability while remaining smooth and is commonly placed on cars and other such things in cities to replace metal. Unlike metal, when the scales are hit with enough force to break them they shatter into tiny pieces like glass but the shards are extremely tiny that they do no harm. They are territorial against others. When their bodies crave protein they simply look for anything moving and then judge it's movements before forming a sand pit right underneath the preys feet before it can realize anything has happened. It's maw is approximately 16 feet in Diameter. Given it's immense size and the fact it eats sand and ground, it is thought that it eats constantly but this is not the case. They are in fact nocturnal and have very sensitive skin to the suns rays, sleeping around 13 hours a day. DL 15/12 Stat bonus: 5 Hp, 5 Defensive power, 5 attack power
Gishskath: An amphibious type small class. They give off a oily substance that keeps water in giving there skin an oily feel as well. They are a sub-species of Salazamder that has lost the ability to light itself on fire in exchange to be able to keep water in itself. It's whiskers are a lot stronger then the Salazamder and can be used as whips, known to grow in length to equal the same length as it's body. They still have the three tails but the tail tips are now hardened. It flicks it's tail at enemies and detaches it sending it flying into would be predators, stabbing them and causing a larger explosion from a reaction from the blood from the predator. DL 7/9 Stat bonus: 4 Defensive power, 2 Intelligence, 1 Run speed
petite: 12 to 35 inches tall (1-3 feet)
small: 35 to 80 inches tall (3-6.5 feet)
average 80 to 145 inches tall (6.5-12 feet)
big: 145 to 260 inches tall (12-26.5 feet)
large: 260 to 400 inches tall (26.5-33 feet)
huge: 400 to 650 inches tall (33-54 feet)
giant: 650 to 840 inches tall (54-70 feet)
titanic: taller then 840 inches (over 70 feet)
Dragon ranking consists of 2 ranks first is power levels. The second is taming difficulty. Both numbers are out of 20 and are displayed as such 6/4. It is rare for a taming difficulty to be higher then a power level though some instances do occur since power levels are a ranking to how well it fares against other dragons not humans. This ranking is commonly referred to as DL. This ranking is to the average person not to someone who specifies in that elemental field.
power level -->6/4 <-- taming difficulty
Rock dragon elemental ability:
- poison (Gas or sludge is released/spewed from the body or openings.)
- dust storm (Erupts mass amounts of sand or dust into the air in a blast or cloud.)
- Shard shot(rocks are crunched into shards and spat out at high velocities.)
Bertox: A large class reptile type dragon It was already a fat lazy creature but thanks to human intervention it is fatter and lazier. Feral ones are not so commonplace but can be found. Their bellies scrape against the ground as they walk with their short stubby legs but are protected by there scales. There scale and plate formations make them look almost like a moving rock. The head is short and scrunched up, similar to a horned toad. Instead of a pair of horns this thing has a bunch of small horns about an inch each that pop out of the top of it's head. It does not have wings but instead it's scales and plates are extremely hard, capable of taking almost any kind of hit. When in danger it's size fools it's enemies but when attacked it is able to curl into a perfect ball, the rock like plates and scales jutting out to cause anyone who attacks pain. It is also capable of rolling while like this though once it starts it is hard to stop and usually doesn't stop till either commanded or it feels out of danger. Under some of the scales are holes where it expels the dust and sand as remains from the grass and shrubs it eats. The sand is used to help grind the food while the dust it emits with it is toxic as it is a mix of actual dirt and it's excrement forming poisonous gas clouds around it. Although it is big, fat, and lazy it is extremely tough and anything actually trying to eat it is desperate to an extreme. It has two hearts which are approximately two hands width behind the ears. They beat extremely strongly that you can feel them beating anywhere on the body even through the plates and scales. DL 18/3 Stat bonus: 6 defensive power, 6 elemental defensive power, 6 Hp
Sand wyrm: It is not an actual wyrm type of mythical creature but rather a serpent type titanic class dragon. It is long and is a close relative of the Salazin. It's maw is a large circle which grinds anything and everything it eats, even Bertox hide although it prefers plants, rocks, and sand. The head composes of just the maw as it does not have eyes or a noes but instead has hairs all over it's long body that detect even the slightest shift of pressure around it, even in sand, Contrary to belief it does in fact have ears, it just prefers feeling rather then hearing. The Sand Wyrm at first glance looks like an over sized worm but closer observation reveals the scales on it's body, very small and quite durable. These scales are prized for their durability while remaining smooth and is commonly placed on cars and other such things in cities to replace metal. Unlike metal, when the scales are hit with enough force to break them they shatter into tiny pieces like glass but the shards are extremely tiny that they do no harm. They are territorial against others. When their bodies crave protein they simply look for anything moving and then judge it's movements before forming a sand pit right underneath the preys feet before it can realize anything has happened. It's maw is approximately 16 feet in Diameter. Given it's immense size and the fact it eats sand and ground, it is thought that it eats constantly but this is not the case. They are in fact nocturnal and have very sensitive skin to the suns rays, sleeping around 13 hours a day. DL 15/12 Stat bonus: 5 Hp, 5 Defensive power, 5 attack power
Gishskath: An amphibious type small class. They give off a oily substance that keeps water in giving there skin an oily feel as well. They are a sub-species of Salazamder that has lost the ability to light itself on fire in exchange to be able to keep water in itself. It's whiskers are a lot stronger then the Salazamder and can be used as whips, known to grow in length to equal the same length as it's body. They still have the three tails but the tail tips are now hardened. It flicks it's tail at enemies and detaches it sending it flying into would be predators, stabbing them and causing a larger explosion from a reaction from the blood from the predator. DL 7/9 Stat bonus: 4 Defensive power, 2 Intelligence, 1 Run speed